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Euclidean Vector Engine

2D & 3D Vector Calculator

Compute vector sums, differences, magnitudes, dot products, unit direction vectors, and angles in 2D and 3D space.

Vector A (u)

Vector B (v)

Dot Product (A · B)
-15.000
Angle Between Vectors
124.62°
2.175 radians
Vector Relationship
Obtuse Angle
Sum: A + B
(4, 2, 3)
Difference: A - B
(2, -6, 7)
Magnitude |A|
6.1644
Magnitude |B|
4.5826
• Unit Vector û_A: (0.4867, -0.3244, 0.8111)
• Unit Vector û_B: (0.2182, 0.8729, -0.4364)
• Dot Product Formula: A · B = (3×1) + (-2×4) + (5×-2) = -15

What is a Vector?

In physics and linear algebra, a vector is a mathematical quantity possessing both magnitude (length) and direction. They represent physical phenomena such as velocity, force, acceleration, and momentum.

Frequently Asked Questions

How is vector magnitude calculated?

The magnitude of a 3D vector V = (x, y, z) is determined by the 3D Pythagorean theorem: |V| = √(x² + y² + z²).

What does a dot product of zero mean?

When two non-zero vectors have a dot product of zero, they are strictly orthogonal (perpendicular to each other at 90 degrees).

How do you find the angle between two vectors?

The angle θ between two vectors is given by θ = arccos[(A · B) / (|A| |B|)].

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